fn submit_add_train(
_: On<'_, '_, Activate>,
n_ui_state: ResMut<'_, NextState<UiState>>,
n_edit_state: ResMut<'_, NextState<EditorState>>,
n_track_edit_state: ResMut<'_, NextState<TrainEditorState>>,
)fn submit_add_train(
_: On<'_, '_, Activate>,
n_ui_state: ResMut<'_, NextState<UiState>>,
n_edit_state: ResMut<'_, NextState<EditorState>>,
n_track_edit_state: ResMut<'_, NextState<TrainEditorState>>,
)